Spent the morning tweaking texture son the paint effects plants I made.
Swapped the lighting to phyisical sun and sky, swapped in photographic exposure node and changed the materials to mia_material_x from phongs.
Tweaked the exposure node then gamma corrected the textures.
Adjusted the reflectivity and translucency settings.
Added bump and colour variation.
All swapped to mia materials. Few could still do with some tweaking and adding some file textures. Need to get on with modelling for Divided soon though so will be taking a breather from the pain effects stuff.
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